0.1.a - bugfix update for demo build
EMUUROM » Devlog
Bugs fixed:
- opening map screen should not crash the game any more. Additionally, map screen now shows the correct sprite at all times.
- screen glitches due to scan shader ram manipulation suppressed.
- small tweaks in camera code
Features added:
- Added text instructions to main menu
- Sound effects added and/or tweaked
- Scanned milestones now have a pulsating effect....?
- [ redacted ]
Known bugs left:
- In some machines, some rooms are laggy.
Files
index.html Play in browser
Version 5 Feb 04, 2020
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EMUUROM
Nonviolent creature-scanning metroidvania
Status | In development |
Author | borbware |
Genre | Platformer, Puzzle |
Tags | 8-Bit, Exploration, Metroidvania, Non violent, Pixel Art, Retro, Short, Speedrun, TIC-80 |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- EMUUROM Status Update... 2023?Feb 29, 2024
- 0.8.2.1 - Time for world domination!Jul 31, 2023
- 0.7.0 Intuitive interface (and many other changes)Feb 21, 2023
- EMUUROM status update 2022Dec 31, 2022
- 0.6.3 Runes of EMUUSep 29, 2022
- 0.6.1. Pageturner's paradox!Sep 13, 2022
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